Find centralized, trusted content and collaborate around the technologies you use most. Connect and share knowledge within a single location that is structured and easy to search. Is there any way to change this behavior?
I have all of the other components saved in a directory on a separate partition and would like everything to be consolidated. Obviously not a huge deal but does anyone here know a workaround for this? For those who may be interested, I blogged about my first foray into Android development Android "Hello World": a Tale of Woe.
Alternatively, you can use the Rapid Environment Editor to set the environment variables. You can override the defaults by setting the following environment variables.
For emulator environment variable help, type emulator -help-environment at the command line. For information about emulator command-line options, see Control the Emulator from the Command Line. Go to the Android tools directory. Edit the android. At about the end of the command file, find a line similar to. Check this out. In Windows 10 I had that problem because My C Drive was getting full and I had needed free Space, AVD folder had 14 gig space so I needed to move that folder to another driver, first answer not work for Me so I tested another way to fix it this problem, I make a picture for you if you have the same problem, you don't need to move all of the files in.
Like this image:. Note: careful about a separate character before and after the path in ini file that you cannot see,if you remove that character it's not works. Please take note of the following : modifying android. If you do so, in order to legitimately have your. Therefore, there is no point, as far as I know, in modifying android. In my case, what I concerned about is the C: drive disk space. So what I did is copy the ". If you wonder how to do this, first install Link Shell Extension.
After folder movement right click on it and select Pick Link Source then right click in. Then press Environment Variables. Open Android Virtual Device Manager and see a list of emulators.
If you don't see emulators and they existed, then probably you entered wrong path into user variable value in step 3. In this case close AS, change the variable and open AS again. Start any emulator.
It will try to restore it's state, but it sometimes fails. A black screen can appear instead of Android wallpaper. Restart your emulator. You won't need it anymore. I'd then added that directory to environment variable 'path' Command line: android list targets did show a couple of Google apis.
Then just moved all content of " avd " to the new location. You can see the old avds in avd manager in Android Studio and they work. How are we doing? Please help us improve Stack Overflow. Take our short survey. Stack Overflow for Teams — Collaborate and share knowledge with a private group.
Create a free Team What is Teams? Collectives on Stack Overflow. For more information about Quick Boot, see Quick Boot. To create a new device, click the New Device button located in the upper left-hand area of the screen :.
You can also define a custom property by clicking Custom To edit an existing virtual device, select the Additional Options pull-down menu gear icon and select Edit :. Additional options for working with a device are available from the pull-down menu located to the left of the Play button:.
Edit — Opens the currently-selected device in the device editor as described earlier. Reveal in Finder — Opens a macOS Finder window in the folder that holds the files for the virtual device. Click Factory Reset to confirm the reset. The following sections explain how to diagnose and work around problems that may occur when using the Android Device Manager to configure virtual devices. Double-click to open one of the log files and locate the Config file path.
For example:. In user. Set this attribute to the path where the Android SDK is installed on your computer and save the file. After making this change to user. If you find a problem with the Android Device Manager that cannot be resolved using the above troubleshooting tips, please file a bug report by right-clicking the title bar and selecting Generate Bug Report :.
It explained essential features such as starting and stopping the Android emulator, selecting an Android virtual device AVD to run, creating new virtual devices, and how to edit a virtual device.
It explained how to edit profile hardware properties for further customization, and it provided troubleshooting tips for common problems.
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Android Device Manager on Windows This article explains how to use the Android Device Manager to create, duplicate, customize, and launch Android virtual devices. Visual Studio Tools for Xamarin version 4. For each virtual device, the Name , OS Android Version , Processor , Memory size, and screen Resolution are displayed: When you select a device in the list, the Start button appears on the right.
You can click the Start button to launch the emulator with this virtual device: After the emulator starts with the selected virtual device, the Start button changes to a Stop button that you can use to halt the emulator: New Device To create a new device, click the New button located in the upper right-hand area of the screen : Clicking New launches the New Device screen: To configure a new device in the New Device screen, use the following steps: Give the device a new name.
The New Device screen lists only the most commonly-modified properties, but you can click the Add Property pull-down menu at the bottom to add additional properties: You can also define a custom property by selecting Custom Tip: If you want to launch your app into an emulator, instead run your app from Android Studio and then in the Select Deployment Target dialog that appears, click Create New Virtual Device.
If you don't see the hardware profile you want, you can create or import a hardware profile. The Recommended tab lists recommended system images. The other tabs include a more complete list. The right pane describes the selected system image. If you see Download next to the system image, you need to click it to download the system image. You must be connected to the internet to download it.
The API level of the target device is important, because your app won't be able to run on a system image with an API level that's less than that required by your app, as specified in the minSdkVersion attribute of the app manifest file. If you want to run your app on an emulator, create an AVD that includes the required library.
Or click Menu and select Duplicate. If you need to define a different device, you can create a new hardware profile. You can define a new hardware profile from the beginning, or copy a hardware profile as a start.
The preloaded hardware profiles aren't editable. Your new hardware profile appears in the Select Hardware page. You can optionally create an AVD that uses the hardware profile by clicking Next. In the Select Hardware page, select a hardware profile and click Clone Device.
In the Configure Hardware Profile page, change the hardware profile properties as needed. From the Select Hardware page, you can perform the following operations on an existing hardware profile:. From the Your Virtual Devices page, you can perform the following operations on an emulator:. From the Select Hardware page, you can import and export hardware profiles:. To import a hardware profile, click Import Hardware Profiles and select the XML file containing the definition on your computer.
To export a hardware profile, right-click it and select Export. Specify the location where you want to store the XML file containing the definition.
You can specify the following properties of hardware profiles in the Configure Hardware Profile page. AVD configuration properties override hardware profile properties, and emulator properties that you set while the emulator is running override them both. The predefined hardware profiles included with the AVD Manager aren't editable. However, you can copy them and edit the copies. These options are for actual hardware controls on the device itself. However, the events sent to the device by an external controller are the same.
If you select both, you can switch between orientations in the emulator. You must select at least one option to continue. Later, you can use a webcam or a photo provided by the emulator to simulate taking a photo with the camera.
Sensors: Accelerometer Select if the device has hardware that helps the device determine its orientation. Sensors: Gyroscope Select if the device has hardware that detects rotation or twist. In combination with an accelerometer, it can provide smoother orientation detection and support a six-axis orientation system. Sensors: Proximity Sensor Select if the device has hardware that detects if the device is close to your face during a phone call to disable input from the screen.
Default Skin Select a skin that controls what the device looks like when displayed in the emulator. Remember that specifying a screen size that's too big for the resolution can mean that the screen is cut off, so you can't see the whole screen. See Create an emulator skin for more information. The AVD configuration specifies the interaction between the development computer and the emulator, as well as properties you want to override in the hardware profile.
AVD configuration properties override hardware profile properties. Emulator properties that you set while the emulator is running override them both. When running the AVD in the emulator, you can change the orientation if both portrait and landscape are supported in the hardware profile. The Emulated setting produces a software-generated image, while the Webcam setting uses your development computer webcam to take a picture. This option is available only if it's selected in the hardware profile; it's not available for Wear OS and Android TV.
An Android emulator skin is a collection of files that define the visual and control elements of an emulator display. If the skin definitions available in the AVD settings don't meet your requirements, you can create your own custom skin definition, and then apply it to your AVD. A hardware. Add the bitmap files of the device images in the same directory. Specify additional hardware-specific device configurations in a hardware.
Archive the files in the skin folder and select the archive file as a custom skin. For more detailed information about creating emulator skins, see the Android Emulator Skin File Specification in the tools source code.
Content and code samples on this page are subject to the licenses described in the Content License. Android Studio. Download What's new User guide Preview. Meet Android Studio. Manage your project. Write your app. Build and run your app. Run apps on the emulator. Run apps on a hardware device.
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